MOEY MISRABI

Game Developer 3D Programmer

Published Games

Fay Keeper

Fay Keeper

A game where you explore a vast and diverse world, capture and train creatures, battle skilled rivals, uncover hidden secrets, and forge your path to becoming the ultimate champion through thrilling encounters and strategic mastery!

WindowsMacLinux

Released: TBD - Late 2025

Role: Lead Developer

Plooshies Island

Plooshies Island

Plooshy Island is a lively, player-driven world where adventurers explore, interact, and build lasting memories with their cherished Plooshies. As you complete quests, engage in fun activities, and contribute to the community, you can farm Plooshy Points to unlock exciting rewards and enhance your journey!

Web

Released: 2024

Role: Lead Developer

Chronos: Dawn of Time

Chronos: Dawn of Time

An immersive MMORPG Web3 game where you embark on epic quests, battle formidable bosses and rival players, and build your own thriving village in a dynamic, player-driven world!

WindowsMacLinux

Released: 2022

Role: Multiplayer and VFX Programmer

Projects & Experiments

DirectX 11 Mini Game

DirectX 11 Mini Game

2025

A project developed in DirectX 11, featuring 3D graphics and a minimal game engine with simple physics and animated shaders

DirectXC++Windows
IBM: Gamified Learning Experience

IBM: Gamified Learning Experience

2025

A gamified learning experience for IBM students to test their skills in IBM's SkillsBuild platform, built with Unity and C# and supervised by IBM. Includes Watson Text to Speech and Speech to Text advanced features.

DirectXC++Windows
Blob Wars

Blob Wars

2022

A Unity-based single player game, where the player aims to dominate the AI in a battle of strategy and skill. The game features Min-Max AI for the opponent with optimizations for performance.

UnityC#2D GraphicsEducational
Deliver Em

Deliver Em

2022

A 2D Unity simulation game, where it shows the famous Truck Delivery Task, where it's solved using A* pathfinding algorithm with the ability to change the map and the heuristic.

UnityC#2D GraphicsEducational
Casual Mobile Games

Casual Mobile Games

2022

Multiple Casual Mobile Games, published on Google Play on the supervision of the publisher Company Voodoo

MobileUnityC#3D Graphics
Water Particles Simulation

Water Particles Simulation

2021

A water particles simulation using Unity Compute Shaders, implementing SPH (Smoothed Particle Hydrodynamics) for realistic fluid dynamics.

Unity3DSimulationCompute Shaders
Moey Misrabi

About Me

Hey there! I'm a game developer on a mission to craft awesome, immersive experiences that pull players into worlds they won't want to leave. Whether it's building epic adventures in Unity, tweaking physics in Three.js, or bringing jaw-dropping 3D effects to life with DirectX and OpenGL, I'm all about pushing the limits of what's possible.

I love diving deep into real-time graphics, engine programming, and all things C++ wizardry, constantly experimenting to make games smoother, faster, and more breathtaking. If there's a challenge that involves shaders, physics, or mind-blowing visual effects—you bet I'm all in!

Frameworks

UnityDirectXOpenGLThree.js

Languages

C#C++JavaScriptPython

Skills

3D GraphicsPhysicsShader ProgrammingAnimationBlenderVFX

Connect with Me

Feel free to reach out through my social media channels or download my resume below.

Email: info@moeymakes.com

Download Resume