MOEY MISRABI
Game Developer • 3D Programmer
Published Games

Fay Keeper
A game where you explore a vast and diverse world, capture and train creatures, battle skilled rivals, uncover hidden secrets, and forge your path to becoming the ultimate champion through thrilling encounters and strategic mastery!
Released: TBD - Late 2025
Role: Lead Developer

Plooshies Island
Plooshy Island is a lively, player-driven world where adventurers explore, interact, and build lasting memories with their cherished Plooshies. As you complete quests, engage in fun activities, and contribute to the community, you can farm Plooshy Points to unlock exciting rewards and enhance your journey!
Released: 2024
Role: Lead Developer

Chronos: Dawn of Time
An immersive MMORPG Web3 game where you embark on epic quests, battle formidable bosses and rival players, and build your own thriving village in a dynamic, player-driven world!
Released: 2022
Role: Multiplayer and VFX Programmer
Projects & Experiments
About Me
Hey there! I'm a game developer on a mission to craft awesome, immersive experiences that pull players into worlds they won't want to leave. Whether it's building epic adventures in Unity, tweaking physics in Three.js, or bringing jaw-dropping 3D effects to life with DirectX and OpenGL, I'm all about pushing the limits of what's possible.
I love diving deep into real-time graphics, engine programming, and all things C++ wizardry, constantly experimenting to make games smoother, faster, and more breathtaking. If there's a challenge that involves shaders, physics, or mind-blowing visual effects—you bet I'm all in!
Frameworks
Languages
Skills
Connect with Me
Feel free to reach out through my social media channels or download my resume below.
Email: info@moeymakes.com
Download Resume